Share every sharing choices for: Cyberpunk’s transphobic tweet is part of a much larger problem with game marketing


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CD Projekt Red
What happens on the internet does not continue to be on the internet. For far better or worse, our culture is shaped and molded by those happening on society media. As soon as online society becomes toxic and regressive, so execute our lives, and that functions in the other way as well. If our stays are toxic, it’s unlikely the we’re going come make digital spaces more positive. The memes we share hold power, and that power can be, and has been, exploited.

You are watching: Did you just assume my gender?

On Aug. 21, the official Twitter account for Cyberpunk 2077 to be criticized when it sent a tired joke together a reply to a fan. The game’s main account admonished a pan for stating the they want to see more at Gamescom indigenous the “guys” in ~ CD Projekt Red, the studio emerging the game.

On that is face, this reply may not seem prefer a big deal to some of the audience. But the “Did you simply assume my gender?” meme has been thrown approximately for years, a dog whistle designed to paint transfolk together overly aggressive, anal and also shrill about wanting their sex expression to it is in respected. It began out in locations like 4Chan and amongst “anti-SJW” crowds, yet now can be discovered all over the internet.

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Think around what the “joke” in reality says, though. This no as simple as one team poking funny at how one more group speaks. Rather, the expression “assuming someone’s gender” has end up being a method to make fun of exactly how one team imagines one more group speaks. It doesn’t make any suggest aside from pointing out a stereotype that just existed in the top of human being who currently didn’t prefer the teams being mocked.

Has anyone, ever, in reality laughed in ~ this joke? Or has the meme just end up being so ingrained in online society that people recognize it and repeat it there is no thought?

To the credit, CD Projekt Red easily responded to criticism and also took the tweet down. However, the was adhered to with a classic non-apology, introduce to “all those offended” by its an option of words, rather than taking responsibility for the transphobic joke or reflecting they understood why human being were upset.

Whatever the contents of the apology, it sparked what could have to be an even bigger uproar, v Twitter customers raging in ~ the “SJWs” because that censoring the company. CD Projekt Red was stuck in a instance it couldn’t victory — people were going come be upset not issue what the did — and also it to be all as result of what was most likely a thoughtless tweet.

But this isn’t about one company, this is around why transphobic jokes upset people, and why the instance is bigger 보다 each agency that gets “in trouble” because that sharing them.

Why jokes like this matter

For transfolk on the net — and especially in the gaming community — the sequence of events surrounding the CD Projekt Red controversy are much too familiar.

Using the net as a trans human in 2018 is exhausting in ~ best, and a kind of self-harm at worst. This is double true for those of us who are active on Twitter, whereby being bombarded v transphobic threats and also slurs is a daily reality. And also in gaming, comics and other “nerdy” fandom spaces — spaces that should allow for escapism and fun — even those that aren’t outwardly hateful, even if it is they be people or businesses, love come spout the same worn down jokes, over and also over.

This wasn’t even CD Projekt Red’s very first time posting hoax aimed in ~ the gaming world’s an ext regressive members. In July 2018, the Twitter account because that GOG (a games distribution service operated through CD Projekt) post a GIF of the key character indigenous Postal 2 pissing ~ above a grave labeled “Games Journalism.”

This tweet, additionally later deleted, was checked out by plenty of as a show of support for members that GamerGate, a harassment campaign aimed in ~ marginalized teams in the gaming industry, consisting of trans and other queerfolk. Therefore CD Projekt has actually a little bit of a history flirting v transphobia and also the groups that perpetuate that — which is ironic considering just how intertwined the tenets that cyberpunk are with infectious diseases world fashion culture.

And they’re no the only video clip game firm to tweet edgy jokes for the sake of delighting their fans. Ago in 2016, the main Twitter account because that Sonic the Hedgehog made tide by speak it established as an assault helicopter, and also telling pan to examine their privilege — one more old meme, aimed in ~ mocking those whose sex identity falls outside the man/woman binary.


The idea is that to determine as nonbinary is as ridiculous together saying you an meaningless object. In other words, anyone that does therefore is one of two people stupid, or lying. It’s one more joke that couple of people actually discover funny as lot as lock like having actually their prejudices confirmed, and it’s effective at do the very existence that transfolk seem prefer a joke.

Sonic the Hedgehog’s Twitter feed has frequently been hailed as a positive instance of what happens once a company learns the language of its consumers and also uses it come its very own advantage. However this can additionally be viewed as an instance of what happens when a company mirrors the worst of its fanbase as a faster way to engagement. The spread of hurtful language and negative stereotypes can continue even if there’s no details malice top top the part of the human being running the account. That just another pop culture gag lock repeating, other than this time it’s in ~ the price of an currently targeted team of people.

Yet, in the period of the “Funny corporate Twitter Account” — think Wendy’s — the repeat of these exhausted gags becomes more personal, and much an ext insidious. In the past, the line between consumer and agency was clear, but now, as businesses action away from traditional PR models and attempt to become much more relatable come younger customers, the line has blurred.


We often see these agency accounts adopting the language and also humor of their customers, attempting to offer their products through comedy, memes, meta humor and also even trolling. These service providers sell themselves by being “one the us” instead of a cold, this firm shell. These social media feeds are supposed to feel prefer they’re managed by part funny dude behind a desk, make a life by posting mim all day. That means you affix with the copy, group by suspect a level of candor that doesn’t in reality exist.

When this accounts co-opt the language of their consumers, they additionally risk providing into those consumers’ worst tendencies. Such is the instance with Cyberpunk 2077’s tweet, i m sorry tapped right into the gaming world’s an adverse trends and memes in order to “connect” with its audience.

Instead of make the efforts to do gaming better, or caring around the entire audience, this an approach simply proceeds the good and bad facets of present online culture. That rote repetition, without in reality thinking about what’s being said or how it renders the company look.

What wake up next? everyone loses

And, unfortunately, this method often works. Once it comes to accounts like Cyberpunk 2077 or Sonic the Hedgehog, we check out a type of parasocial partnership — wherein fans recognize strongly v the firm or character, and also the company isn’t mindful of the fan together an individual — construct between firm and customer. Fans start falling end themselves to protect the offending tweets native criticism, which to them feels personal. What can have began as a thoughtless tweet has become, come some, another battle in a long society war.

These job the customer base is frequently emotionally invest in carriers — this is a goal in marketing, even — and also sees them together an ally, among their very own to be protected, rather of enterprise that space there to market a product. If gaming companies have to watch what lock say, does that mean world who play gamings may have to think about what they speak next? The easier an answer is to sell a counter-attack: Think the tweets were also slightly turn off color? you’re a thin-skinned tumblrina that doesn’t even play games in the very first place, so that cares about your feelings?

The irony of gift this outraged at people they find thin-skinned, or those who say they believe in absolute free speech working this difficult to silence and chase civilization whose disagreements they don’t favor off the internet is seldom acknowledged.


And every this ignores the reality that transfolk (or world who care around transphobia in general) play games just as lot as everyone else; and also that no hoax exists in a vacuum, but in a cultural context.

And the current social context is one wherein transfolk are murdered and also assaulted at greater rates 보다 our cisgender counterparts. One whereby our anger and fear is seen as outrage society gone mad, and also an attack on every “true gamers.” One wherein the variety of transphobic jokes in windy discourse reduces us to a punchline, the “other,” and makes it straightforward to ignore or actively attack us.

These accounts aren’t just any type of rando making jokes; lock represent well-known companies with cultural weight in gaming, and also they’re choosing to reinforce existing an unfavorable stereotypes in prior of a large, receptive audience. These companies have actually a wide reach, and also through their usage of acquainted language and humor, are reliable at affecting thoughts and also actions. Or at least normalizing exclusionary language that provided to only exist ~ above the edge of gaming.

By comes from such a renowned brand, these jokes — i m sorry have already become clichés — are legitimized and also spread to new audiences, providing them new life. The a feedback loop where anyone do the efforts to flourish up is struck as joyless and also deluded; which is the allude of the hoax to begin with.

Confronting these suppliers by calling them out, or also attempting to comment on this object in game marketing, is dangerous. By publicly speaking up, marginalized teams online make themselves a element target because that harassment, including onto the bullying we currently receive. Yet being exposed to these type of jokes, and also seeing exactly how many world share and love them, is degrading. Yes no safe response.

Even when companies perform take tweets down and also apologize, the anger indigenous reactionaries simply grows, aimed squarely at those they see as censoring your favorite brands. No issue what happens, posting these sorts of tired jokes constantly leads to injury for marginalized groups. No to point out the fact that the agency is going to get poor press because that insensitive feeling if they store the tweet up and then be criticized themselves by “free speech” warrior if lock apologize.

Is repeating a joke that no one in reality finds funny or subject worth all that?

There’s nothing wrong with having actually a funny or unshened Twitter account. And also while the idea the corporations ending up being Twitter celebrities invites its own host of moral questions, they carry out take top top the function of giving entertainment and also humor ~ above a website the can regularly be dour and also hateful. That has value, also if they’re simply trying to offer you something.

But corporations — even video clip game developers — have actually power on social media. When this strength is provided for transphobia, sexism, racism or any kind of other type of bigotry, the setting online worsens. If carriers are walking to proceed trying come imitate your audiences, they require to find out which components to mirror, and which parts have the right to be disavowed.

And this method that we as consumers need to hold them accountable, and also not just brush off transphobia together “meme culture.” The civilization in fee of this accounts need to think around why a hoax is claimed to it is in funny prior to repeating it there is no thought.

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This isn’t about one company, or one joke. It’s about what it’s like once enjoying her hobby also method enduring repeated phrases that mock that you are, once you already live in a human being where your identity makes you the target that violence.

The jokes offered by CD Projekt Red and also others don’t stand alone, yet encourage the worst elements of the gaming world. Once we talk about why jokes are harmful, that isn’t out of some should police the world, but rather to stop real harm from coming to actual people. That’s wherein our emphasis should be.

William Antonelli is a nonbinary writer based in brand-new York City, whose work concentrates on the evolving see of entertainment and pop culture. Friend can discover him on Twitter